The Civ Page

Avalon Hill
Civilization

Caravan Commodity


One idea I've been batting around, but haven't implemented (as I'm still teaching the game to the locals) is to have a 'Caravan' card in the tradable commodities. It starts in the '9' pile and may be used to increase any of the cards valued at 5+ which do NOT benefit from Mining, to include: Ivory, Dye, Spices, Cloth and Wine (I think that's all of them).

It may be traded freely (though why would you?), but must be used the turn it comes into play, meaning you can't hold it. Finally, it gets returned to whichever pile of trade cards it was used in, meaning it travels around the board (and truly screws up the card counters who try desparately to avoid Civil War.

--Brian Carpenter